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1. Announcement:Galatea - Issues - in EVE Information Portal [original thread]
I can play, but I noticed an issue on the launcher, and as far I can remember was not just today: when there's a new patch the launcher appears stuck on 0.0% and progress bar is not moving after a while the bar jumps directly from 0 to 100% and "P...
- by Ed MarKeen - at 2015.08.26 19:20:21
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2. Announcement:Galatea - Issues - in EVE Information Portal [original thread]
Deffy wrote: Some explosions seem to be slightly overtuned after rats explode eventually the explosion animation will make the screen look like this I had the same problem in some combat sites.
- by Ed MarKeen - at 2015.08.26 00:10:40
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3. lock targets - in EVE New Citizens Q&A [original thread]
don't forget that some modules have a targeting range penalty as a drawback
- by Ed MarKeen - at 2015.02.11 14:22:16
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4. why do players stay in npc corps? - in EVE General Discussion [original thread]
This seems one of the reasons: http://i.imgur.com/m6p6g5o.png
- by Ed MarKeen - at 2015.02.11 10:28:02
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5. Ship Specific D-Scan? - in Ships and Modules [original thread]
Araikas Rhal wrote: Why does an Ibis have the same D scan capabilities as an Avatar? Maybe the D-Scan is installed in the capsule.
- by Ed MarKeen - at 2015.01.28 12:32:54
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6. Scanning bonus on covops vs. astero - in Ships and Modules [original thread]
Brylan Grey wrote: Covert ops ships are also cheaper. Just saying. Is also much more easy to fit an Expanded Probe Launcher.
- by Ed MarKeen - at 2015.01.28 12:19:35
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7. One mystery at a time: Missions - in EVE New Citizens Q&A [original thread]
ergherhdfgh wrote: The basics of mission spawning and turn ins: When you accept the mission the dead space pocket and warp gate (if they exist not all missions are in deadspace) are spawned at a random location. The mission space is yours and ...
- by Ed MarKeen - at 2015.01.27 11:23:43
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8. After two weeks of trial its time to treat yourself well! - in EVE New Citizens Q&A [original thread]
Pod Panik wrote: Alliria Seedspawn wrote: One thing to note is that there is a big difference between flying a ship and flying it well. Do NOT neglect the support skills just to get into that next ship faster. Choose a tank (armor or shield)...
- by Ed MarKeen - at 2015.01.23 10:16:09
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9. [Exploration] What am i doing wrong? - in EVE New Citizens Q&A [original thread]
J'Poll wrote: Yep. Civilian equipment is useless. Move to normal mods ASAP. Not only for the explorer mods but also your tank and/or guns And don't put more than one analyzer per type (one relic, one data), is useless and you will only wast...
- by Ed MarKeen - at 2015.01.22 10:20:09
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10. Oversized Wreck Salvaging - in EVE General Discussion [original thread]
J'Poll wrote: As above: If you salvage a wreck, any loot has to be replaced into a jetcan. Likely some of the loot is too big to fit into a jetcan (fitted ship) and thus it can't be ejected. To prevent massive Fuckups, CCP just implemented th...
- by Ed MarKeen - at 2015.01.21 16:07:12
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11. Tried Exploration, but too young yet. - in EVE New Citizens Q&A [original thread]
Tsukino Stareine wrote: The things you require for wormhole exploration: 1. Cloak 2. Scanning mods 3. some kind of propulsion mod (mwd preferred) 4. Hacking/archaeology trained to 3 5. Astrometrics 4 6. Astrometric support skills to 3 7. Friga...
- by Ed MarKeen - at 2015.01.19 13:26:13
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12. Tried Exploration, but too young yet. - in EVE New Citizens Q&A [original thread]
Sgt Ocker wrote: If you like scanning for data and relic sites grab yourself a Magnate (T1 Amarr scanning frigate) and poke your head into some of the quieter lowsec systems. You can find these by using the star map and looking at statistics. Y...
- by Ed MarKeen - at 2015.01.19 11:03:50
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13. Sisters of Eve faction and Ships - in EVE New Citizens Q&A [original thread]
An alternative way to acquire a SoE ship is to find a Rogue Drone Nexus Chip in a Drone Combat Site. The Chip can be exchanged for a BPC in the Loyalty Store.
- by Ed MarKeen - at 2015.01.19 03:48:03
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14. How to relocate ship and ammo back to home hangar - in EVE New Citizens Q&A [original thread]
Tsukino Stareine wrote: assembled ships can be stored in industrials, it's just that you can't put that many in them. perfect skilled industrials fitted for cargo get around 40km3 of cargo, an assembled frigate is typically 2.5km3, cruiser aro...
- by Ed MarKeen - at 2015.01.17 18:07:25
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15. How to relocate ship and ammo back to home hangar - in EVE New Citizens Q&A [original thread]
MarkyJ wrote: Slightly long-term option once you are out of trial period (maybe before, depends on when you can train industrials): Get an industrial, or a freighter or an orca or something with a large cargo hold. You can load ships into a ca...
- by Ed MarKeen - at 2015.01.16 15:58:00
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16. How to relocate ship and ammo back to home hangar - in EVE New Citizens Q&A [original thread]
KenFlorian wrote: MarkyJ wrote: a repackaged frigate takes about This is helpful. I have not yet used 'package' so I was uncertain if a freeze-dried (packaged) ship could be unpackaged as a ship. Thanks Ships can be packaged for stor...
- by Ed MarKeen - at 2015.01.16 15:51:17
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17. How to relocate ship and ammo back to home hangar - in EVE New Citizens Q&A [original thread]
KenFlorian wrote: The "stranded" ship is my starting Velatore and there are 300 anti-matter charges in Duripant. I'm calling Couster home at the moment. I went there in my Venture but the charges would not load into the cargo bay. I know how...
- by Ed MarKeen - at 2015.01.16 13:04:09
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18. Recommended baseline race at the moment? - in EVE New Citizens Q&A [original thread]
J'Poll wrote: I wonder why people all assume this is just about frigates Maybe because frigates is the only ship class already trained when you create a brand new character.
- by Ed MarKeen - at 2015.01.15 20:10:15
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19. Recommended baseline race at the moment? - in EVE New Citizens Q&A [original thread]
The difference is just on a racial frigate skill, a small turret skill and few other skills trained to a very basic level. It will take only few hours to train a new character to the same level for all other racial frigate and small turrets skills.
- by Ed MarKeen - at 2015.01.15 19:58:02
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20. A few Ideas - in EVE General Discussion [original thread]
Dave Viker wrote: 2.: "Want to Duel" - Flag Add a possibility to flag yourself for a Duel, so Players don't have do invite every single combat ship undocking in hope for a Fight. Mark them with something like a tiny red flag icon on the Ove...
- by Ed MarKeen - at 2015.01.14 13:05:38
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